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The Last of Us...


C47

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How far into it are you?

 

Clickers are bitches if you have a shiv. Which reminds me - why does Joel not have a fuging combat knife?! Half of the encounters would be a breeze if he did.

 

The Stalkers are hard - seems like a one hit kill, but with the speed of a Runner. I've met them once, in a scripted set up. They were difficult.

 

The Bloaters are horrible too - although if you have a couple of Molotovs they're not so bad. 

 

What I like is that Humans are probably the most difficult enemy (or they are so far!).

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Just because the Drake games didn't fit your play style doesn't mean they are bad.

 

In fact, they are some of the best single player games that have came out, IMO.  After playing bugfest games like Fallout 3 and Skyrim, which I love, it was nice playing Drake where stuff just WORKS and you can sit down after working 8 hours and relax for a bit instead of crafting armor for 2 hours (which I enjoy, but not always).  

 

It's nice to have different styles of games.  LA Noire is another where it's almost an interactive movie.   I don't usually buy games that aren't longer than 15 hours but I'm not going to say they are bad games just because of that, it's just because I don't think it's decent value for money.  However, I have this preordered because of how great I thought the Drake games were.

 

right, i like being challenged when i play video games. others enjoy occasionally pressing A while watching a movie.

 

i think people were more impressed with the graphics/sound/physics/story (although i only played a few hours of it, the story didn't exactly draw me in) rather than the gameplay itself. i really don't see how someone can enjoy the gameplay of uncharted. the combat and adventuring were laughable.

 

LA Noire might be even worse than uncharted. it was fun for about an hour, then you realize you're just pressing the A button when the game tells you to in order to find evidence/clues. don't get me started on how awful the interrogations were. again, the only redeeming aspect of LA Noire was the graphics, namely the faces.

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Still not finished it, but the story/characters alone make it an 8. Game play added on top makes it 9.5/10.

 

Slight flaw in the crafting/hoarding system (i.e. he doesn't carry a combat knife so you have to use breakable shivs/he can only carry a v.limited amount of ammo) and a slightly contrived series of set pieces takes me out of the moment.

 

Other than that it's an absolute masterpiece. 

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The only thing I didn't like about this was how easy it was to sneak past rooms full of Clickers.  Also enemy guards standing right on top of Ellie and not seeing her as she scurried over to my hiding spot.

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Clickers are blind. They're also one hit kills - so yes they're relatively easy to sneak past, but if you don't (and there's a few of them) you're toast. I couldn't stealth kill Stalkers - don't see how you can.

 

You'd have disliked it more if Ellie running over to your position broke your stealth. It was a necessary evil.

 

 

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