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Help me name my offense


Mr. Scot

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Got a buddy who coaches youth flag football who came to me for help with coaching and prep. So over the past couple of days I wrote a playbook for him. Finished it up with a little over thirty plays, some defensive alignments and a two-minute drill.

For perspective, there's a good chance some of the other coaches are drawing plays in the dirt or just telling their kids "go long", so it'd be fair to say the effort I'm putting into this is probably overkill.

(but I'm having fun, so I don't care) :D

At one point, he asked me if I had a name for my offense.

Thought about it, but couldn't come up with anything I liked much.

So here I am, looking for suggestions.

I designed the plays to try and maximize one-on-one matchups and also did my level best to evenly distribute the ball amongst the kids. There's six players on field at a time and I have them arranged in multiple formations. It's a pass oriented attack, with most plays having short, medium and long options as well as a safety valve and a run option should he prefer.

Any ideas for what I could call this?

Keep in mind I'm working with kids here so be nice, ya bastards :sosp:

(and yes, I'm probably going to regret this) :lol:

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Steam Engine Option

The "safety valve" thing immediately took my brain to things like hot water heaters, steam engines, and just about anything useful that has a valve to release pressure.

*shrug*

Though when using the acronym "SEO" everyone who's tech savvy might think you're talking about Search Engine Optimization.

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How about "I'm 6 and can't tie my shoes ...how am I going to remember 30 plays"

Actually 10-12, but as far as remembering plays, they don't have to. We took steps to make it easy.

- The plays are on 4 x 6 cards that the coach carries on field and shows them before each play.

- Their respective "O's" are color coded so all they have to do is look for their color and see what to do.

- We gave them colored wristbands so that they can remember which color to look for on the play chart.

The idea in general was to make the play as simple as knowing what route to run, though there are one or two kids who I know are pretty smart so I gave them some additional responsibilities.

The only one with a lot to do mentally is my buddy (and he can handle it)

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