Jump to content
  • Welcome!

    Register and log in easily with Twitter or Google accounts!

    Or simply create a new Huddle account. 

    Members receive fewer ads , access our dark theme, and the ability to join the discussion!

     

Back Breaker


Recommended Posts

Played the Backbreaker demo, some interesting stuff but the camera angle is a game killer as far as I'm concerned (hope you can change the camera angle?)

I play madden in part because of the NFL brand, so while I might fool around with a game like Backbreaker or APF2K8 it could never replace madden unless it had the NFL brand.

Link to comment
Share on other sites

also lol at the guy who said new game companies don't make good games. jesus christ

They don't. Many games die before they are released or announced. Companies that make it through and gain success often have success with more titles. It's pretty simple.

Not hard to predict it since Madden/EA is the only one making real football games. If you think in a fair market there was no competition for Madden you are mistaken, in fact its very reasonable to say had it not been for EA's big bank you would be playing another series. EA bought all rights to NFL, but more importantly bought out the ESPSN 2k series (not sure if you consider this brand generic).

I guess I am just sour another company cannot make NFL games, I am curious to see what other developers other than EA can do especially when they are allowed to refine their work and come out with multiple seasons. I just don't believe ONE company can always have the best when another company might work 10 times as hard but isn't given the chance. EA has ruined the gaming of online football for me.

I blame the NFL, not EA. There has been consistent hate on EA for every aspect of their company over the past couple of years and it has gotten old. People "penalize" them for making smart business decisions.

It was a rumor that EA was going to buy it, NM were in talks with Rockstar and Lucas arts before that rumor even happened about implementing Euphoria into there games. It ended up debuting in GTA4 then Star Wars: Force Unleashed. It's also used in Red Dead Redemption as well as there own game backbreaker.

It's not middle ware and that's the main reason it's not in Madden, NM works hand in hand with the developer in implementing the euphoria into a game. So if you want to use it, you pay NM developers to come in and put it in your game.

Funny part is, now Madden and NCAA use a similar software that they've made in house and is the reason that you have the multiple gang tackles and improved Line blocking....ext.... Pretty much most of the improvements over the last 2 games plus 11 have came from EA using that new copy cat software.

It is effectively middleware. It is independent code developed for use by another company in their own project. They should've either focused on Back Breaker or went straight for the middlware approach. I'm not sure which method they can/could make more money from, though.

It's taken three years because NM has worked on Star Wars Forced Unleashed, All three of the GTA4 games, and Red Dead Redemption. Not a whole lot of time for Backbreaker when your devs are working on 4 major games in a 3 year time period.

It's not that much work. If what you said before is true (that they implement it themselves) then that is a poor decision. It's not like the company is going to steal their technology (as they can do that regardless of how they approach the implementation). Doing the implementation of it themselves is quite stupid. I mean comon, what is it, a library with different function calls (yes, I'm simplifying it, I know)? Just what are they doing? Writing all the code (for the game) themselves?

Link to comment
Share on other sites

Also didn't the NFL lose its single entity lawsuit. That means to get the teams, you'd have to do it individually and the only part of the EA agreement that means anything is the NFLPA. Having the NFL license doesn't guarantee the teams now after that loss in court if I understand it correctly.

We could call ourselves panthershuddle.com again if this is correct. Let's get a banner... or petition. :redface:

Link to comment
Share on other sites

They don't. Many games die before they are released or announced. Companies that make it through and gain success often have success with more titles. It's pretty simple.

I blame the NFL, not EA. There has been consistent hate on EA for every aspect of their company over the past couple of years and it has gotten old. People "penalize" them for making smart business decisions.

It is effectively middleware. It is independent code developed for use by another company in their own project. They should've either focused on Back Breaker or went straight for the middlware approach. I'm not sure which method they can/could make more money from, though.

It's not that much work. If what you said before is true (that they implement it themselves) then that is a poor decision. It's not like the company is going to steal their technology (as they can do that regardless of how they approach the implementation). Doing the implementation of it themselves is quite stupid. I mean comon, what is it, a library with different function calls (yes, I'm simplifying it, I know)? Just what are they doing? Writing all the code (for the game) themselves?

Yep, thats exactly what they do. There's no license or what not for it, it attaches to the game engine and runs beside it. They come in and implement it and get paid for it. Point blank the main reason it's used so little.

However they also have two other software programs that are used in gaming. Endorphine which is used by about everyone but EA. Sony, Lucas....... The other software is Morpheme and is used in conjunction with Euphoria. It's being used by Rockstar and Lucas Arts. Disney interactive studios used it Recently in Pure.

So they make major money and it's what funded Backbreaker. They have excellent software. Some of the best in the gaming business if not the best.

However the other two are purchasable, euphoria is the only one that isn't up for purchase, the only way to use it is to pay them to come in. It also determines just about everything in the game. For example in Red dead redemption the Euphoria engine controls PC, NPC and horse interactions with the environment and how they move.

Link to comment
Share on other sites

However the other two are purchasable, euphoria is the only one that isn't up for purchase, the only way to use it is to pay them to come in. It also determines just about everything in the game. For example in Red dead redemption the Euphoria engine controls PC, NPC and horse interactions with the environment and how they move.

I think they are hurting themselves by doing it on their own. They could let their customer implement it and never have to worry about it. What's the problem? Are they worried about their image or is there a technical reason?

Link to comment
Share on other sites

I think they are hurting themselves by doing it on their own. They could let their customer implement it and never have to worry about it. What's the problem? Are they worried about their image or is there a technical reason?

Not sure, I've never worked with it. As you have to submit a form just to get a contact from them about it. Going off of there other software I would lean towards a combination of it's probably paying better to have devs come out to implement it and technical reasons. Technical is that no one else has access to it and it's got to be implemented in a way where it connects to the main engine and then determines all possible environmental movements (destruction, character running into a wall or a tackle simulation....so forth) that are possible and calculates one out and executes it.

Link to comment
Share on other sites

New companies make great games.

One stellar example from 1997 is Black Isle and Fallout.

Another is Mount and Blade by Taleworlds.

Another is Guild Wars by Arenanet.

Mount and Blade was a very pleasant surprise. The whole Fallout series kicks a$$.

Link to comment
Share on other sites

Yes.. NFL did hand out the exclusive license bidding, and of course EA won.

That not EA's evil doing. But with no competition, they have been lazy and not living up to their marketing hype.

With the budgets and money EA Sports have, they could make Madden a much..much better football game. I know that because when NFL2k was around, Madden games were better than the garbage they put out now. EA is not taking true responsibility.

Link to comment
Share on other sites

New companies make great games.

One stellar example from 1997 is Black Isle and Fallout.

Another is Mount and Blade by Taleworlds.

Another is Guild Wars by Arenanet.

My whole point was not that new companies don't make great games at all. My point was that they are not the rule but the exception. Success is hard to come by, and it's the same in any industry.

Yes.. NFL did hand out the exclusive license bidding, and of course EA won.

That not EA's evil doing. But with no competition, they have been lazy and not living up to their marketing hype.

With the budgets and money EA Sports have, they could make Madden a much..much better football game. I know that because when NFL2k was around, Madden games were better than the garbage they put out now. EA is not taking true responsibility.

Just imagine a PS3 exclusive football game. You could pack a lot into that game. ;)

Link to comment
Share on other sites

lol

I wish Sony could have their own NFL franchise. MLB the show is the best baseball game on the market.

Well, just think about the amount of audio and extra content that could be added to the game with larger discs. I think the Xbox is holding back the expansion and development of games. I hope the next generation of consoles have some expandable form of storing games (such as flash chips and such - which can range from 2GB to 16GB, etc.).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...