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Opinions: reviewable penalty/non-penalty calls


Jmac

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19 minutes ago, ThPantherFan said:

The game would last all day.

So one reviewable call per side would add that much more time to a game? Restrict it to a one minute booth review to ensure that a call or non-call was legit. Rather have the option to review one horrendous call then just say fug it....that's football. Might help the black & whites to tighten up if they knew they where under the gun.

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Hell yes. Make PI and personal fouls challengeable.

I keep seeing the argument that it would make the game last too long. Well I'd rather my team not get cheated out of the game if it went  another 30 minutes. The officiating is ruining the NFL product. It can't be denied anymore. Why do these players and coached work so hard if the game can be decided a BS call?

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The process of review needs to be streamlined.  Like in last nights game, you had people guessing the ruling on the field minutes before the referee came out to announce it.  It needs to stop taking 5-10 minutes for review.  Let someone off the field make that call and relay it to the referees on the field.

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14 hours ago, GOOGLE JIM BOB COOTER said:

if you want reviewable penalties then why not just go all in and get the refs off the field and in a box with multiple camera angles to make calls in real time. the league certainly has the resources for it.

If they did that and called every play 100% by the book there would be a flag thrown on every single play. Terrible idea.

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The NFL probably got safer but the angles of the officials got worse when they moved the umpire to the offensive side of the ball.  He is now in no position to assist on any pass plays at all.  That was never his primary responsibility, but he used to be able to turn and see passes within about 10 yards of the LOS between the numbers.

The other issue is that there have been seven officials on the field since the late 70s, when they missed a in-bounds/out-of bounds in the AFCCG between the Steelers and Oilers with only six.  Back then, there were usually two WRs and a TE running patterns.  Having three "back line" officials pretty much covered it.  Today, we see four and five in pass patterns, and expect three back line officials to cover everything.  Then they moved the umpire away from where pass plays wind up.

Most of the missed calls I see are because the angle of the official involved prevented him from seeing what really happened.  On the DPI miss yesterday, the field judge wound up about on a line from Brees through the receiver and beyond.  His ability to accurately judge when the ball got there vs. when the hit happened was compromised badly.  The Line Judge had a better angle at that, but that is not his responsibility.

A few years ago the league started "officiating to instant replay."  The officiating got noticeably more timid when that happened.  Somehow, the goal needs to get back to getting the call correct on the field and replay is only a backstop.  The NHL more or less does that with their system.  But the more replay or automation you add, the worse the real-time officiating will get.  That is not limited to officiating, BTW.

And let's not forget the other 2,000 lb. gorilla in the room: instant replay is far from perfect.  I almost stopped watching the NFL completely for a while because I got tired of seeing them find ways to overturn calls on the field that were correct, and everybody who viewed the replay agreed they were correct, except the guy making the official determination. What is far worse, IMO, than somebody on the field making a mistake while looking at a play real-time is somebody looking at it several times, in slow motion, from various angles, and making a correct call incorrect.

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16 hours ago, TN05 said:

You should be able to review any aspect of any play. You think a penalty was bad? Challengeable. Think they missed a call? Challengeable. 

100%

Every play should be reviewable on  calls like holding...you either held or you didn't it's black and white just like a catch is either a catch or it's not.

Face mask...you either grab it or you don't.

Off sides? same thing

Pass interference is actually a lot harder in a lot of cases but not the one like in the Saints game which was obvious.
 

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Just now, NanuqoftheNorth said:

There are uncalled penalties on practically every play of the game.

 

That's true.  Some are not seen, and some are seen but deemed completely irrelevant to the play and do not put anyone in any jeopardy of injury.  Players do not want every single thing called, either.

Example: a receiver and a DB are hand fighting and pushing all the way down the field.  Sure, somebody started it, but it went on for 30 yards down the sideline.  Meanwhile, the pass was a 12-yard post to the tight end in the middle of the field.  After the game, the fans of the losing team will be howling about that happened four times.  Yet nobody on the field nor the sidelines wants the official to throw that flag.  And this sort of play happens probably more times in a game than I have digits to count them.

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13 hours ago, JARROD said:

I bet if you review penalties on every play,.. there are penalties on every play,. A lot of no calls would be called, a lot of calls might come back.

it would make for a 5 hour game though so they won’t— it would be slower than baseball,...

No it wouldn't lol...you get two challenges...

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Just now, Fox007 said:

No it wouldn't lol...you get two challenges...

So what do you think they would be saying when Peyton had exhausted those two challenges prior to the call in question?  I guarantee you they would not be saying that he should have not used both challenges earlier.

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