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Offenses Last Night


Nate Dogg

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What a stupid thread. I wasn't depressed at all. First of all there is little to no gameplanning for a Thursday night game so extremes happen. Sometimes no points, other times tons of points. Secondly we held that great San Fran offensive coordinator to 3 points. Third we scored 23 and left at least 14 points on gimme throws on the field so scoring 37 was not only possible but should have happened.

So only a fool would look at the game and be depressed. I figure if we played LA we would shut down Gurley and make them our bitch as well.

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4 minutes ago, Hogmolliesmaht said:

 For the record, release time has nothing to do with pass protection. It's about how fast the QB releases the ball after he decides to throw it. If ours is bad, it's on Cam.

For the record, release time has a lot to do with the play call. When you routinely call plays with slow developing downfield routes it's hard to get the ball out quickly. 

Cam does hold the ball too long sometimes, but Shula's play calls rarely do anything to help with this. 

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3 minutes ago, Hogmolliesmaht said:

 For the record, release time has nothing to do with pass protection. It's about how fast the QB releases the ball after he decides to throw it. If ours is bad, it's on Cam.

It also has a lot to do with play design. If your receivers aren't even looking for the ball until they're 15 yards downfield there's no way you're getting the ball out in under a second. 

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Just now, LinvilleGorge said:

For the record, release time has a lot to do with the play call. When you routinely call plays with slow developing downfield routes it's hard to get the ball out quickly. 

Cam does hold the ball too long sometimes, but Shula's play calls rarely do anything to help with this. 

No it doesn't. Release time is 100% on the QB. Have you not ever seen them measure it in other games with other QB's? The only requirement is that it's a pass.

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Just now, LinvilleGorge said:

For the record, release time has a lot to do with the play call. When you routinely call plays with slow developing downfield routes it's hard to get the ball out quickly. 

Cam does hold the ball too long sometimes, but Shula's play calls rarely do anything to help with this. 

BS. There are outlets and shorter passes available all the time this year

 The old long slow developing routes are gone. Let's look at the present and.let go of the past.

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8 minutes ago, Hogmolliesmaht said:

 For the record, release time has nothing to do with pass protection. It's about how fast the QB releases the ball after he decides to throw it. If ours is bad, it's on Cam.

According to Next Gen Stats for 2017, Cam releases the ball in 2.76 seconds after the ball is snapped, ranked 22nd. Notable guys that hold the ball more than him- Aaron Rodgers, Russell Wilson, Matt Stafford, Jared Goff, Carson Wentz. It typically the guys that are mobile and/or have big arms tend to hold the ball more.

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1 minute ago, Nate Dogg said:

It also has a lot to do with play design. If your receivers aren't even looking for the ball until they're 15 yards downfield there's no way you're getting the ball out in under a second. 

And if the QB doesn't look at the shorter routes wanting to push it down field it's a recipe for disaster. There can be more than one cause of a problem.

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3 minutes ago, panthers55 said:

BS. There are outlets and shorter passes available all the time this year

 The old long slow developing routes are gone. Let's look at the present and.let go of the past.

Hard to get to check downs when you're running for your life immediately after the snap because your LT completely whiffed. 

We very rarely call plays where first option is quick and short. 

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2 minutes ago, gmonjimbo said:

According to Next Gen Stats for 2017, Cam releases the ball in 2.76 seconds after the ball is snapped, ranked 22nd. Notable guys that hold the ball more than him- Aaron Rodgers, Russell Wilson, Matt Stafford, Jared Goff, Carson Wentz. It typically the guys that are mobile and/or have big arms tend to hold the ball more.

Apparently, we're talking about two different things. Every time I've heard them talk about a QB's release time in a game, they were talking about how long it takes for the ball to leave the hand AFTER they decide to throw it, not how long it takes from the time the ball is snapped.

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