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Dragon Age Origins


N1kkadeemuz

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I was looking at the different pre-order bonuses and noticed that amazon isn't selling the standard editions (PC, but not consoles) until 2 weeks after launch. Conveniently, we can spend $74.99 instead of $56.99 to get the collector's edition on time. I've never seen a site push a collector's edition that way before. Maybe I've been under a rock. :eek:

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I was looking at the different pre-order bonuses and noticed something screwy with the release dates. I realize it's early, but wtf.

Amazon.com release dates

Nov 3rd:

360 collector's edition

PS3 collector's edition

PC standard & collector's edition

Nov 17th:(That's 2 weeks later for the slow folks.)

360 standard edition

PS3 standard edition

EBgames/Gamestop release dates

Nov 3rd:

360 standard edition (earlier than amazon)

PC standard/collector's edition (same as amazon)

Nov 17th:

PS3 standard edition (same as amazon)

PS3 collector's edition (ouch, later than amazon)

No 360 collector's edition listed

http://www.ebgames.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=dragon%20age

http://www.amazon.com/s/ref=nb_ss?url=search-alias%3Daps&field-keywords=dragon+age+origins&x=0&y=0

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I found a deep preview you guys might like.

Let me start off by first saying that if you're looking for a quick, generalized overview of Dragon Age: Origins, then this article isn’t for you. I’m not going to be covering the dark fantasy atmosphere the game employs, nor will I be covering the six origin stories at length or any of the specific goals that need to be accomplished during the game. All of that has been paraded about in countless previews on the web and in magazines, and I feel as though I have much more important ground to cover after spending several hours with the game.

http://www.gamebanshee.com/previews/dragonageorigins3-1.php

This sounds sweet...

Anyone who has ever played a party-based, real-time role-playing game knows how frustrating it can be when your other characters are being controlled by an AI that’s lackluster at best. Dragon Age: Origins gives us the tactics system, which is a huge leap forward in taking care of this issue. To summarize its purpose, let’s call it an advanced yet easy-to-use in-game scripting system for assigning event-specific tasks to your companions. Or, in layman’s terms, a system for telling your followers what to do and when to do it.

The number of options available in the tactics screen is staggering – with enough patience, you can pretty much define everything your party members will do when they’re not under your direct control. Want a follower to attack whatever monster you’re actively attacking until it’s dead, then switch to whichever enemy is carrying the most damaging melee weapon? Done. Or maybe you want a follower to use their Dual-Weapon Sweep talent during combat, but only when the monster is clustered with three other opponents? That’s just a couple of extra clicks. Perhaps we should assign another tactic to that same follower that makes them switch to a ranged weapon and attack any opponent that happens to fire a spell at them? No problem. It’s a slick system, and is easily the feature that impressed me most during my time with the game – particularly because I had heard so little about it beforehand.

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  • 4 weeks later...

First review is in pretty early. Game Informer gives it a 9.

...gamers loved the studio for its work on the PC series Baldur’s Gate and Neverwinter Nights – tactical, story-driven RPGs with an emphasis on party mechanics. No developer did that style of game better in those days, and Dragon Age: Origins proves that BioWare isn’t giving up the crown.

Attempting to summarize the experience of Dragon Age in a few paragraphs is almost ridiculous given the depth of the game’s content. A speed demon could blow through the main story in 40 hours, but thorough players can expect about 70.

...the biggest thrills in Dragon Age are found in combat. This is no breezy hack ‘n slash affair; the best encounters feel like puzzles, forcing you to use your resources wisely and make calculated decisions on the path to victory.

http://gameinformer.com/games/dragon_age_origins/b/pc/archive/2009/10/05/review.aspx

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I was looking at the different pre-order bonuses and noticed something screwy with the release dates. I realize it's early, but wtf.

Amazon.com release dates

Nov 3rd:

360 collector's edition

PS3 collector's edition

PC standard & collector's edition

Nov 17th:(That's 2 weeks later for the slow folks.)

360 standard edition

PS3 standard edition

EBgames/Gamestop release dates

Nov 3rd:

360 standard edition (earlier than amazon)

PC standard/collector's edition (same as amazon)

Nov 17th:

PS3 standard edition (same as amazon)

PS3 collector's edition (ouch, later than amazon)

No 360 collector's edition listed

http://www.ebgames.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=dragon%20age

http://www.amazon.com/s/ref=nb_ss?url=search-alias%3Daps&field-keywords=dragon+age+origins&x=0&y=0

I've heard the PS3 version is behind because the system is harder to code for and (thankfully) the programmers aren't going to release a product they aren't happy with.

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You can download the character creator program as of today. If you are going to play the PC version you can actually make your character ahead of time and load him in on the 3rd. Console users can toy around with it, but obviously it doesn't carry over.

On the bright side, creating a character and uploading it earns you the "Lucky Stone" and in game ring that you WILL be able to use on your Xbox 360 or PS3.

http://files.bioware.com/dragonage_cc_dl/DragonAgeOriginsCharacterCreator_en.exe

Also, enjoy the new trailer.

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  • 2 weeks later...

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